Custom Footstep

Power Type

Sets a sound to play on each entity footstep.

Type ID: ope:custom_footstep

Fields

Field Type Default Description
muted Boolean false Mutes default footstep sounds
sound Identifier optional Sound to play on each footstep
volume Float 1.0 Volume of the sound
pitch Float 1.0 Pitch of the sound

Example

{
    "type": "ope:custom_footstep",
    "sound": "minecraft:entity.iron_golem.step"
}
This power would play the iron golem footstep sound on every step.